Technology has now become such a ubiquitous part of everyday life, that instructing and engaging machines to do our bidding has become second nature.
Every machine requires an interface, and every interface defines how we interact with the machine - it's the core of our relationship with technology.
In the information age, the interface defines how we interact with the world.
Interface design and use blurs the lines between technology, psychology and design.
Technologist and Broadcaster Paul Bennun asks where the logic of interface comes from? What do interfaces tell us about ourselves? How do they affect society?
Contributors Include: Inventor of the mouse, Doug Engelbart; David Weeks from Microsoft; Usability gurus Donald Norman, Bruce Tognazini, Jakob Nilsen; Author and interaction designer Alan Cooper; BAe test pilot Mark Bowman; product designer Theo Williams; professor of Philosophy Andy Clark; Musical Psychologist John Sloboda; Kentaro Toyama of Microsoft India; Ethnographer Elizabeth Churchill; Musical instrument designer Michel Weisman; PARC director Marc Bernstein; developers Stuart Card and Peter Pirrolli; techno theorist Lucy Suchman; Haptics developer Sarah Mcmains, and Design museum director Alice Rawsthorne, amongst others.